Original Post
Hi,I try to implement rigidbody dynamics while reading the book 'Game Physics Engine Development'.The collisions is well.And now,I am dealing with resting contacts.The problem I met is the boxes are jittering.As the book says,I set the coefficent of restitution to zero when the contact velocity is little.But things still cannot go well(still jitter).I need some advices and help.
Thanks!
Thanks!