Original Post
So to draw a pixel accurate circle I need only to have 3 vertices representing an Equilateral triangle and draw a circle inside it.
Now to draw a pixel accurate sphere I need to have tetrahedron and draw an sphere inside it.
I think its much better than having lost of vertices representing the sphere and doesn't matter how close you are you will always see perfect pixel sphere.
The only bad thing is when the camera gets inside the edges of the tetrahedron.
Has anyone done this?
Now to draw a pixel accurate sphere I need to have tetrahedron and draw an sphere inside it.
I think its much better than having lost of vertices representing the sphere and doesn't matter how close you are you will always see perfect pixel sphere.
The only bad thing is when the camera gets inside the edges of the tetrahedron.
Has anyone done this?