Original Post
I am trying to write a small RGP type game and trying to figure how to handle all the objects, weapons, ammo, containers, clothing and just wondered how other people handle them, do you write objects (I am programming Delphi and very used to working with objects, but I feel that maybe unneccessary) or use text blocks or datablocks, or maybe there is an entirely other way to handle a lot of objects, since, ammo may be put in containers or weapons, weapons in containers a.s.o
thanks for any help
-Torquai
tl@digitalteknikk.no