Skip to main content
GameDev.net gamedev.net
🔒 Locked

how to get Pulse from Game for Vibration Joystick?

Started by PGamer Sep 29, 2012 at 7:28 AM 3 replies 1.3k views
Original Post
PGamer
PGamer
for example: in NFS Game the car accident with wall.now we want to get Pulse collision and send to vibration motor?
Please say me which Dll Directx must be Connect?

Please Help me
PGamer
PGamer
Please Help Me?
Eliad Moshe
Eliad Moshe
Can you please specify more details regarding your controller (i.e. company & model)?
PGamer
PGamer
i Want to Create gamepad and not use any Controler of Big company
Eliad Moshe
Eliad Moshe
The right path is to:

0. Find a microprocessor that embeds your favorite architecture (e.g. ARM, AVR, PIC, 8051, etc) + a USB endpoint that implements your preferred USB specification. or some composite of both.

1. Find an appropriate DC Motors and batteries (~6V, 1AH should suffice) + choose an appropriate motor driver that supports PWM output in order to control motor speed.

2. Find your relevant push buttons & potentiometers and Sold everything according to your design.

3. Write your own custom firmwares + an HID minidriver.

4. Communicate through Xinput and/or DirectInput (depends on your design).

Alternatively, you can use an evaluation board such as an Arduino and transfer data through RS232 port.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.