Original Post
Heyo, (hopefully I posted this in the right place) I'm new to game code or game engines. I've been more of an html sort of person but there comes a point in every young adventurer's life when web design becomes a tad boring.
A lot boring.
A great deal boring. [I'm sure you get the point]
So, I've been coming up with a pen and paper rpg for a while now but a friend of mine got me onto the idea of developing it into a (no doubt rubbish) game. So I did a bit of research and flexed the ol' google muscle and came up with Unity as my best bet for a potential game engine.
I know the cons are quite a few for the free version (and no way in hell am I buying the pro version) so I wanted to know if Unity is a good choice or if I should be looking into different code/engine options.
Thanks.
[Sorry if I posted this in the wrong place by the way]
A lot boring.
A great deal boring. [I'm sure you get the point]
So, I've been coming up with a pen and paper rpg for a while now but a friend of mine got me onto the idea of developing it into a (no doubt rubbish) game. So I did a bit of research and flexed the ol' google muscle and came up with Unity as my best bet for a potential game engine.
I know the cons are quite a few for the free version (and no way in hell am I buying the pro version) so I wanted to know if Unity is a good choice or if I should be looking into different code/engine options.
Thanks.
[Sorry if I posted this in the wrong place by the way]