Original Post
First of all, I already know A* algorithm. I would like to make/test a walking hero character on a map made in a level editor(also made by me).
What I have done before is manage to walk my hero on a map with the given information:
-Texture tile size is same as A* tile size.
-The hero stands on 1 A* tile.
That's a bit straight forward isn't it? It's just applying the A* algorithm posted in the tutorials found in the internet.
My problem is..
What I have done before is manage to walk my hero on a map with the given information:
-Texture tile size is same as A* tile size.
-The hero stands on 1 A* tile.
That's a bit straight forward isn't it? It's just applying the A* algorithm posted in the tutorials found in the internet.