Original Post
So, we have been programming the ability to setup different resolutions and such. Our issue now is with the UI and screenlocking. When the game is first started we open it up in a 1280x720 ( windowed ) client. You can change this via the in game options menu but when you change it to fullscreen the UI does some silly things.
1) The ui becomes offset and to be able to interact with the UI elements you need to move the mouse to some odd place.
2) We have tried changing the type to stretch, to centered, to whatever and it seems to give the same effect
3) Normally, when you put any program into a FULLSCREEN mode your mouse is unable to leave it, but with our game... it can... why?
Any and all suggestions are welcome. If you need a picture to better explain this let me know and I will provide that as well. If you need some backstory on how we are doing the system let me know that as well. Thanks in advance.
1) The ui becomes offset and to be able to interact with the UI elements you need to move the mouse to some odd place.
2) We have tried changing the type to stretch, to centered, to whatever and it seems to give the same effect
3) Normally, when you put any program into a FULLSCREEN mode your mouse is unable to leave it, but with our game... it can... why?
Any and all suggestions are welcome. If you need a picture to better explain this let me know and I will provide that as well. If you need some backstory on how we are doing the system let me know that as well. Thanks in advance.