Original Post
I have been trying to make a particle engine for a while now. i think i understand the base mechanics behind it but i can't seem to put it together.
my end goal would be to a particle engine based in drx9 that uses shaders. So if anyone could point me in the direction of a simple particle engine tutorial or on here i would greatly appreciate it.
another question if doing particle with shaders the only thing that would get update c++ side would be the position right???
my end goal would be to a particle engine based in drx9 that uses shaders. So if anyone could point me in the direction of a simple particle engine tutorial or on here i would greatly appreciate it.
another question if doing particle with shaders the only thing that would get update c++ side would be the position right???