Original Post
hi
i'd recently written a program about fractals. i would like to show a png file to the screen at the beginning of the program to illustrate the various key broad commands for using the program. in my fractal program, i used a raw file texture1D for palette for the fractals. because the splashscreen is 2d, when i ran the program, the color of my fractals is different. i wonder if that is the problem with my program or that opengl does not allow one to use both texture 1D and 2D at the same time.
thanks
i'd recently written a program about fractals. i would like to show a png file to the screen at the beginning of the program to illustrate the various key broad commands for using the program. in my fractal program, i used a raw file texture1D for palette for the fractals. because the splashscreen is 2d, when i ran the program, the color of my fractals is different. i wonder if that is the problem with my program or that opengl does not allow one to use both texture 1D and 2D at the same time.
thanks