1>------ Build started: Project: DXFP, Configuration: Release Win32 ------
1>main.obj : error LNK2001: unresolved external symbol _D3DX11CompileFromFileW@44
1>main.obj : error LNK2001: unresolved external symbol _GUID_SysMouse
1>main.obj : error LNK2001: unresolved external symbol _c_dfDIMouse
1>main.obj : error LNK2001: unresolved external symbol _c_dfDIKeyboard
1>main.obj : error LNK2001: unresolved external symbol _D3D11CreateDeviceAndSwapChain@48
1>main.obj : error LNK2001: unresolved external symbol _IID_IDirectInput8W
1>main.obj : error LNK2001: unresolved external symbol _GUID_SysKeyboard
1>main.obj : error LNK2001: unresolved external symbol _CreateDXGIFactory1@8
1>main.obj : error LNK2001: unresolved external symbol _DirectInput8Create@20
1>main.obj : error LNK2001: unresolved external symbol __imp__DWriteCreateFactory@12
1>main.obj : error LNK2001: unresolved external symbol _D2D1CreateFactory@16
1>main.obj : error LNK2001: unresolved external symbol _D3DX11CreateShaderResourceViewFromFileW@24
1>main.obj : error LNK2001: unresolved external symbol _D3D10CreateDevice1@28 Nice little section of errors. This happens when I build in release. Works fine in debug. In release I DID link the libraries in the properties (both directories and libraries)
#pragma comment(lib, "d3d11.lib")
#pragma comment(lib, "d3dx11.lib")
#pragma comment(lib, "d3dx10.lib")
#pragma comment (lib, "D3D10_1.lib")
#pragma comment (lib, "DXGI.lib")
#pragma comment (lib, "D2D1.lib")
#pragma comment (lib, "dwrite.lib")
//#pragma comment(lib, "DXErr.lib")
#pragma comment(lib, "dinput8.lib")
#pragma comment(lib, "dxguid.lib")
#pragma comment(lib, "d3d9.lib")
#pragma comment(lib, "d3dx9.lib")
//#include <DxErr.h>
#include <windows.h>
#include <d3d11.h>
#include <d3dx11.h>
#include <d3dx10.h>
#include <xnamath.h>
#include <D3D10_1.h>
#include <DXGI.h>
#include <D2D1.h>
#include <sstream>
#include <dwrite.h>
#include <dinput.h>
#include <D3DX11async.h> And that is the top of my main.cpp (the only file i have right now)
I'm really not sure what i'm missing.
> Libraries linked in Release :
D3D10.lib;d3d11.lib;d3dx11.lib;D3DCompiler.lib;dxerr.lib;dxgi.lib;dxguid.lib;dinput8.lib;D2D1.lib;dwrite.lib;d3d9.lib;d3dx9.lib;D3D10_1.lib;%(AdditionalDependencies)