Skip to main content
GameDev.net gamedev.net
šŸ”’ Locked

WPF ObservableCollection implementation details

Started by jwezorek Jan 18, 2013 at 6:15 PM 0 replies 3.1k views
Original Post
jwezorek
jwezorek

Are ObservableCollections in WPF implemented as linked lists or as arrays?

Basically, is random access into an ObservableCollection constant time?

(Yes, I've googled; can find no discussion of this anywhere. I need to maintain an ObservableCollection in sorted order and am trying to figure out if it is worth it to do a binary search)

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.