Hey,
So i'm working with a game engine that was wrote by charles kelly for his book programming 2D games.
His engine is rather good, however positioning images is rather bad as it does it as x = left corner and y = top of image
I don't want to do the maths to center an image in the position x,y i'd much rather write a function for it..
there's already functions for getting the center x and center y.
however how would i go about writing a function so that it takes int x, int y and moves the image so that its center is x,y?
// Return center X.
virtual float getCenterX() {return spriteData.x + spriteData.width/2*getScale();}
// Return center Y.
virtual float getCenterY() {return spriteData.y + spriteData.height/2*getScale();}
// getScale() incase needed
// Return scale factor.
virtual float getScale() {return spriteData.scale;}

The image to above shows what im after..
red = current setting.
blue = what im after