Hey, im developing a 1st person game for the PC and i can't seem to find anything online that would really help me in figuring out where my poly counts should be.
- Engine: Unity.
- Platform: PC stand alone.
- Genre: Puzzle Adventure.
One of the core goals is to immerse the player into the atmosphere of the game, so graphics is a priority we're trying to keep.
While we were modeling props we thought are 300 polys really fine for a single door that would be multiplied over the environment?
or a 200 poly window? or if the House the player is going to play in is 5,200?
Sometimes i think that there isn't really a "concrete" answer to this question and that we need to find out ourselves...oh lol i expect that anyway, but i'll appreciate what i can get.
Thanks for reading!