Original Post
Check out Hero Forge, the game we've been working on at Clapfoot for the last few months. Its a fantasy puzzle fighter with a focus on PvP multiplayer.
The game was made using a modified version of the engine we used for our last game. For Hero Forge, the main piece of tech we added was skinned mesh animation. Our models currently use 22 bones and we support up to 4 bones per vertex.
We also had to write our own multiplayer server, which was written with node.js and it interfaces with Amazon services.



