Skip to main content
GameDev.net gamedev.net
🔒 Locked

[java] Ported Nehe OpenGL Tutorial 38 to Java

Started by bslayerw Oct 22, 2001 at 11:51 AM 2 replies 400+ views
Original Post
bslayerw
bslayerw
If anyone is interested I just ported Nehe''s OpenGL tutorial 38 on Cell Shading (caroon shading in 3D) to Java using GL4Java. You can download the source and class files. Make sure you have GL4Java installed before trying to run it. http://www.jausoft.com
Supercytro
Supercytro
Good job!
I was thinking of doing it but you''ve done it for us.
Cheers!
-- Supercytro
Estauns
Estauns
Good work, now we can all have r337 OpenGL Java Apps =P

"Where genius ends, madness begins."

Estauns
"Where genius ends, madness begins."Estauns
GKW
GKW
It would be even cooler to see that with some skeletal animation of the thing walking around. Great job as it is. Although I get a error on closing the thing. gljFree fails to free resources, or so it tells me.

The fanatic is incorruptible: if he kills for an idea, he can just as well get himself killed for one; in either case, tyrant or martyr, he is a monster.
--EM Cioran

Opere Citato
"... we should have such an empire for liberty as she has never surveyed since the creation ..."Thomas Jefferson

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.