Hello there,
Well, first of all hope title doesn't falsificate.
In a browser game (especially if persistant) or even at a simple social networking tool, data needs to be stored increases significantly in time.
For example in Twitter, people keep twitting and this piles up. That's ok but what I wonder is,
People rarely check for outdated twits but new ones. Is there any method/trick to serve newer data quickly in exchange of serving all at same speed?
I read that (probably) Google puts old stuff on a slow but (power) cost server to lower expenses. Considering I'll not have a server farm in most scenarios, wondered if there's room for anything else than playing to lower cost.
Thanks in advance