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Good DX8 litterature from an OOP viewpoint?

Started by November 06, 2001 02:39 PM
9 comments, last by Ziphnor 23 years, 1 month ago
"I may have misunderstood you, I had assumed that you wanted a good oop-oriented book so you could write your own OOP code (i.e. your own wrapper class or engine)."

I do want to write my own OOP code, i just want to base it on already existing classes if i can. My expectation coming from java, is that there is already some base class which i can use to derive my own class from.[and yes i do know thats not always the case with C++].
On the other hand, i dont want to base my classes on some handicapped class that only works for small program for examples(like the Applet in Java , especially if its not part of DirectX.


Edited by - ziphnor on November 8, 2001 4:09:34 AM

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