I have a few options for mathematics this spring and I would like your input. I have posted something like this before but now I will be a bit more specific.
I've taken linear algebra and did very well -- it was probably about 30-40% proofs, and the rest was practical problem solving. Now I can take the following:
- Calc 3 (multivariable)
- Differential Equations
- Linear Algebra (upper div with lots of proofs) (last chance to take it also)
- Number Theory
Which, if any or all, might best serve me for game dev, specifically graphics and/or AI? Is another proof-laden linear algebra class necessary or overkill? Thanks.