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Problem with blending & transparency in OpenGL

Started by Hakan Jan 17, 2000 at 10:14 AM 0 replies 950+ views
Original Post
Hakan
Hakan
I''m trying to do a small game, with OpenGL, where you control a space ship that you see from above. The space ship is made out of a quad with a texture on it. In the background I have a sphere. The problem is that when I try to use blending so that I can see the sphere around the space ship, you can see it through the ship too. Please help me fix this...

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