Hi. I'm quite keen on writing a retro-game similar to Mercenary/Damocles. What sets these old games aside from modern 3d FPS games (in my opinion) is that Damocles consisted of a full 'solar system'. The player could fly to various worlds within the system and the planets/moons all orbitted each other. I have been having some fun learning about UDK at the moment but Is it possible to create a system such as this with UDK? I'm thinking that UDK will only allow me to create one world but please do put me right on this.
If its not possible with UDK (3) then is something that is possible with Unity or a similar tool? Indeed it is possible to perform flight (simulation) with UDK?
I do have experience in C++ programming for 15+ years. I had considered tackling this task using OpenGL but it would be far more enjoyable to use a tool to do the majority of work if possible.
Any help appreciated, thanks.