I'am a texture artist and i create cool expertly made, seamless turnkey textures. All my textures are hand-modelled. Modelling is a time-taking process, but the result you get is worth it. The major advantage of my textures is that geometry for normal map is being modelled with photo textures I photographed myself. It allows me to achieve higher quality – comparing with the textures modelled in Zbrush without photo reference.
We'll be grateful for your feedback.
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