Skip to main content
GameDev.net gamedev.net
🔒 Locked

The Atomic Game Engine review

Started by Serapth Dec 23, 2015 at 8:26 PM 1 replies 2.1k views
Original Post
Serapth
Serapth

Perhaps you've seen the banners for it here on GameDev.net. Atomic Game Engine is a cross platform, C++ based, JavaScript/TypeScript/C# 2D/3D game engine built on top of Urho3D.

Today as part of the ongoing Closer Look game engine series we just did an in-depth review of the Atomic Game Engine. There is also a video version of the review.

Abdou23
Abdou23

How does it compare with Cocos, SpriteKit, corona ?

Serapth
Serapth

Hard to just do direct comparisons like that. Unlike all of those engines, it's 2D and 3D. SpriteKit is single platform... well, single vendor, which is obviously an issue to many. Corona is mobile focused and Lua powered. If you want to target desktops, Corona is a non-starter I believe (may have changed). By Cocos I assume you mean Cocos2d-x? The big difference there, other than being 2D only, is the level you work at. Atomic has much higher level tooling support. Cocos2d-x has a VASTLY larger community.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.