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another book advice

Started by donbonifacio Nov 20, 2001 at 4:04 PM 1 replies 300+ views
Original Post
donbonifacio
donbonifacio
Hi, I am learning in college C++ and I have achived good knowlege about the language and OO programming. Now, I never learned nothing like GFX programming and I would like to study that for my little game (still in console mode Any advice for a book that could help me?
Fruny
Fruny
The "Red Book" : OpenGL programming guide, 3rd edition, Addison-Wesley editor.
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." — Brian W. Kernighan
Krunk
Krunk
You dont need to buy this one either

You can get it online for free - There
s a HTML version of the redbook at http://fly.cc.fer.hr/~unreal/theredbook/

Its for version 1.1 of OpenGL (we`re up to 1.3 now) but there should be plenty enough there to get you started.

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