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Need a Level Maker - Need to Play You Levels - Download Link Provided

Started by frankusthenerd Jul 5, 2017 at 2:26 PM 30 replies 6.6k views
Original Post
frankusthenerd
frankusthenerd

I recently released a project called Francois DIY - my version of Mario Maker and I am in the process of making levels. Playing my own levels is fun but playing other people's levels is even more fun! Anyways, this is more of a want than a need but I'm starting to get addicted to Francois DIY and Mario Maker!

Link: More Info

Download Link: Click Here

Installation Instructions: Copy francoisdiy to PC and click on francoisdiy.bat if you are on Windows. Linux users refer to website.

Please feel free to download the software. There are no dependencies. Do not use versions of Windows older than Windows 7.

frankusthenerd
frankusthenerd
2 hours ago, JulieMaru-chan said:

It looks interesting, but where's the download? I don't see any links anywhere on that page.

You can't download it online. I store my development files on a flash drive. I am selling the CD on eBay for $15 but you can make an offer. The reason why I'm selling the studio is because eBay is my other hobby and I have nothing to sell on it. $15 may be too high for the studio so I allow offers. Once people obtain the CDs I would like to form a small community of people who build levels and stuff.

Scouting Ninja
Scouting Ninja
1 hour ago, francoisdiy said:

I am selling the CD on eBay for $15

You are asking for help then charging people to help you, you won't get help that way.

frankusthenerd
frankusthenerd
4 hours ago, Scouting Ninja said:

You are asking for help then charging people to help you, you won't get help that way.

Umm... no. Just that if anyone bought the CD they could help me build levels. Maybe I should charge in pixels? I think 15 pixels would be sufficent!

diligentcircle
diligentcircle

I think you're definitely doing this wrong.

First of all, if you want to sell copies, you need to clearly show what you're getting. Some videos would help, and I personally would also want to know if you get the source code ("open source" is mentioned on the page you linked), what license it's under, and what its dependencies are.

But you're not going to make any significant amount of money from this. Maybe a few hundred dollars, or a thousand if you're really lucky. I would suggest you don't even attempt to do that. Just put a download up on your website, upload the source code to a Git repo, accept that you probably won't gain much of anything from it, and use it as an investment: a way to build your reputation so that people might support (e.g. via crowdfunding campaigns, Patreon, etc) future projects. From the sound of things, it seems you partially made this because you would like to encourage others to make levels, so this shouldn't be a huge problem.

If you do attempt to make money from this, I suggest you encourage people to pay, but not compel them. itch.io and GameJolt both support this. Suggest a price of $15, but allow them to pay $0.

frankusthenerd
frankusthenerd

What about $5 for it?

I actually created this to be able to create games and get people to make levels for me that I can play. I want to see something on eBay to make a look like I'm running a software business because that's cool.

What I can do is this:

1. Provide download code from francoisdiy.com.

2. Sell it on eBay for $5 with best offer. But I want to design a software box and stuff for it like this:

51293_back.jpg.a4bdd9b1d2393d747fab89336052173c.jpg

I'd like to sell some branded game maker for the full $15 with package and everything!

P. S. Seems like you really want to try the software!

frankusthenerd
frankusthenerd
Just now, JulieMaru-chan said:

I think it looks interesting, yes.

I'm working on a download link right now. I will post it or send it to you.

frankusthenerd
frankusthenerd

Still working on that download link. Some server issues.

Alberth
Alberth

Don't even mention "Super Mario" or anything like it. You're selling software for it, the owner of the Super Mario brand ain't gone like others making money from their reputation

frankusthenerd
frankusthenerd
44 minutes ago, Alberth said:

Don't even mention "Super Mario" or anything like it. You're selling software for it, the owner of the Super Mario brand ain't gone like others making money from their reputation

Mario is just a character that runs and jumps. No one invented that nor did anyone really invent Mario - that's how Italians tend to look. I'm think about not selling this for more than $5 but I'd like to start a community of level developers and stuff - basically I want people to make levels for me so that I can play them. Currently working on a download link so stay tuned for the code.

prof_smash
prof_smash
28 minutes ago, francoisdiy said:

Mario is just a character that runs and jumps. No one invented that nor did anyone really invent Mario - that's how Italians tend to look.

Buddy, that simply ain't true. True, no one INVENTED a character that runs and jumps, but they invented the character of Mario. If you are selling something and in the same breath saying it's "super mario" then Nintendo isn't going to like that.

You've been given plenty of good advice already. I'd pay attention to it.

frankusthenerd
frankusthenerd
2 minutes ago, prof_smash said:

Buddy, that simply ain't true. True, no one INVENTED a character that runs and jumps, but they invented the character of Mario. If you are selling something and in the same breath saying it's "super mario" then Nintendo isn't going to like that.

You've been given plenty of good advice already. I'd pay attention to it.

Dude, I said I wasn't going to sell the game maker anymore. I'm going to put up the link soon. I think y'all just want to use the game maker. And Mario... he's some stereotypical Italian beef head. I don't care about Nintendo they're starting to suck especially after their last president pass away, unfortunately. They're not even putting much into the DS and koopa looks dumber than ever. I don't even think Koopa is innovate at all. I've been in storm drains and have found snapping turtles in there. Also didn't the teenaged mutant ninja turtles have half shells and walk upright. Could have been take from a guy that wore a backpack with hammers in it. Relax, I'm going to put up the download link.

Lactose
Lactose
19 minutes ago, francoisdiy said:

Dude, I said I wasn't going to sell the game maker anymore. I'm going to put up the link soon. I think y'all just want to use the game maker. And Mario... he's some stereotypical Italian beef head. I don't care about Nintendo

Two main problems:

1. It doesn't matter if you're making a commercial product or not, Nintendo will not allow you to make a product using their characters, trademarks or other copyrighted material. "It's a fan project" (or similar) does not make them say ok.

2. It doesn't matter if you care about Nintendo or not. What matters is that Nintendo cares about their intellectual property, trademarks, copyrights, etc. They care enough that they will take legal action against you if they find out about the product (and I find it very likely they have people who have it as their job finding stuff like this).


If you use the name/likeness of Mario, or any other Nintendo stuff, you are setting yourself up for pain, which is a silly thing to do.

Hello to all my stalkers.
prof_smash
prof_smash
22 minutes ago, francoisdiy said:

Dude, I said I wasn't going to sell the game maker anymore. I'm going to put up the link soon.

Oh, I must've missed that. Thanks for correcting me.

Still, Lactose is right. Ninty doesn't respond to even fan projects real well. That fan remake of Metroid II is a great example of that.

diligentcircle
diligentcircle
Quote

Nintendo will not allow you to make a product using their characters, trademarks or other copyrighted material.

Trademarks are not a kind of copyright. Trademarks and copyrights are legally very different; you shouldn't conflate the two. Trademark law is what is relevant in this case.

Now, while I must first mention that I am not a lawyer and this is not legal advice, the thing about trademarks is that their purpose is to prevent confusion of consumers. So, for example, if someone bought a game you made because they saw "Mario" and assumed it was an official Nintendo product, that's a problem. More importantly, if Nintendo's reputation was affected because some crappy game that had nothing to do with Nintendo was labeled as a "Mario" game, that would be a problem. And yes, I do think it's fair to say that "Mario" in certain contexts counts as a trademark which you should keep in mind, because it's such a strong brand that pretty much everyone just immediately thinks of Nintendo when the name "Mario" comes up.

However, this doesn't mean you can't reference Nintendo or Mario at all. If you are referencing an actual Nintendo product having something to do with Mario then it would be wrong not to say "Mario" to refer to it. For example, if you're developing a game similar to Super Mario Bros, it would be perfectly appropriate to say that your game is "similar to Super Mario Bros".

Take this post, for example. :) I used the word "Nintendo" several times here. "Nintendo" is a registered trademark. I am not guilty of trademark infringement because I'm using the trademark in this context, because Nintendo is actually what I'm talking about. But if I were to open a Gamedev.net account called "Nintendo", I would be giving the impression that I was running an official Nintendo account, and so that, then, would be trademark infringement.

Another example you see all the time in stores: take a look at some of the generic products offered in competition with brand-name products. Often you will see the generic name in big letters, but if you look closely, in smaller print, you will see something like "Compare to [brand name product]" beneath that. It's presented in such a way that no reasonable person could get the impression that it actually is that brand-name product, but informs the customer that the generic product is a competitor to that brand-name product and intended to be similar.

Anyway, I hope this post was informative. I want to stress again that I am not a lawyer, and this is not legal advice.

(I see you've put up a download link now! It looks like your website is down right now though, so I'll try again later.)

Lactose
Lactose
7 hours ago, JulieMaru-chan said:

Trademarks are not a kind of copyright. Trademarks and copyrights are legally very different; you shouldn't conflate the two. Trademark law is what is relevant in this case.

True, I should have been more precise with my terminology :)

My main point was that this is essentially a minefield -- be careful where you step, and don't set yourself up for more pain than you need to.

Hello to all my stalkers.
frankusthenerd
frankusthenerd

Ok, it's open source and downloadable now. Let's make some levels!

Seriously, I tend to create software that tailors to my own needs because I end up using the software myself. FrancoisDIY is a tool that I can create and share games with. I go for simplicity so while this software may not be up to industry standard I never really meant it too. If I can build up a small level building community to build some additional levels of only a few people that's good enough for me.

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