I'm kinda stuck on a puzzle. Usually I'd now tell you what the puzzle was and ask for a walkthrough, but my problem is that the puzzle doesn't even exist yet. Been googling around a bit for helpful info, but I mainly end up on Ron Gilbert's site and he isn't helping much either on this specific point and I'm wasting valuable writing time looking for a solution.
Problem is that I don't wanna do another "get item here/use item there" puzzle. I've got enough of that and there will be more. To add some variation I wanna try and do a different style of puzzle, a lever puzzle, or a mechanical puzzle, but that leads me to a way of thinking I can't seem to do. Here's the specific situation:
I need a bunch of ostriches out of my way. They're on an ostrich farm and they get fed every day at five pm exactly. So I'll need to head into the church tower and make the bell ring five times. I'm thinking this needs to be done with a mechanism I could manipulate in a puzzly manner. Getting a hammer and banging the bell is too easy. The game doesn't work with actual time, so going all Medjay and meditate till five o' clock isn't an option. That bell's gonna need to ring five times, wether it's three or not.
I already have access to the church tower, so that can't be puzzlefied and I can bullshit my way through most incosistencies, so adding a space age computer to a medieval belltower is actually an option if need be.
I'm looking for someone who can point me to either a useful resource or someone who imagines stuff like this better than I do.
Oh, and pretending there will actually some day be a point that credits will roll: You will be credited if you please.