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Will soon begin a better use of this community

Started by March 06, 2018 11:40 PM
1 comment, last by Scouting Ninja 6 years, 9 months ago

Hello gamedev community it has been awhile that I have been here, but soon enough I will going on this site more often. School has been busy especially with Computer Science 2 with C++14 we are finally finished with OOP and OOD.

I had finally made my plans to hopefully head to the path I need to be a future game developer 

a list of some

study and read about video game programming

learn other C++ libraries ( such as OpenGL )

learn the UnReal game engine ( already know C++ why learn C# for Unity )

Learn Java ( for mobile game apps it is one of my main focuses, as well as PC, and Xbox )

Learn everything about Linux - shell scripting, the entire command line ( only got the basics )

Learn Visual Studio 2017

Learn how to do pixel art ( I want to make 2D games as starter before heading to 3D )

and MUCH MORE

 

I will make other stuff besides games as well

1 hour ago, AlphaWolfKing said:

I had finally made my plans to hopefully head to the path I need to be a future game developer 

Good idea to have some goals set.

1 hour ago, AlphaWolfKing said:

( already know C++ why learn C# for Unity )

Because Unity is still one of the commonly used engines and C# is very easy to learn for someone who knows C++.

The more skills you have the more people will want you and the more flexible your choices of imployment gets. Saying" I work with all the popular engines" sounds better than "I only know Unreal".

Don't get me wrong, Unreal is fantastic, but limiting yourself has no value.

 

1 hour ago, AlphaWolfKing said:

Learn how to do pixel art ( I want to make 2D games as starter before heading to 3D )

It's always a good thing to have some art skill. You can find a amazing amount of tutorials on social media sites: https://imgur.com/gallery/TnCcb

This is a huge list of "How to" tutorials: https://imgur.com/gallery/tFxyX

 

Good luck. :)

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