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To use or not use RNG in combat?

Started by March 13, 2018 05:53 PM
10 comments, last by kseh 6 years, 7 months ago
13 hours ago, Eimantas Gabrielius said:

Although you know your horseman is strong enough, you can't be sure you won't be beaten by 5man. And if there wouldn't be RNG, I only have to do the math and ensure my win. Is this interesting ? Then I would prefer go do math instead of playing game :)

Presumably, the unit type that you're producing at whatever point in the game will cost sufficient resources that loosing that unit will be undesirable. As a player, if you realize you're in the above situation with only a 50% chance of winning a battle, would you really attack? What about with a 75% chance? You still end up doing the math in your head to make the yes/no decision to proceed. And that math reduces to, "is my unit strong enough to win? "

To me, with either random chance or known result I think you end up with the same thing. What I want though (personally) when I play a strategy game is to know that my choices are the driving factor in whether I win or loose.

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