Original Post
Hi all,
I've got two normalized vectors; one corresponding to a direction of movement (A), the other to the face normal (N) of a polygon (P) with which the moving object has collided. I just want to derive from these two vectors a third, corresponding to the vector with which the object should bounce off of the collided polygon (X);
\A.....|N....X/
.\.....|...../.
..\....|..../..
...\...|.../...
....\..|../....
.....\.|./.....
......\|/.....P
---------------
At the moment I'm just using N, which is OK, but doesn't result in really believeable collisions. Please help! I guess this should be easy if only I knew my maths a bit better!
thanks,
dm.
Edited by - dmitbcpitew on December 4, 2001 9:19:46 AM
Edited by - dmitbcpitew on December 4, 2001 9:22:09 AM