Original Post
Just a quick question that I''m hoping someone can help me with. I''m writing a minidemo, and of course it has rotations. Well I want to rotate something, but its not at the world center, so it rotates around the world center instead of its center, like I want it to. Right now I''m using glRotatef(). I''m not sure if I''ll have to use matrix rotations, or what, but I would much appriciate it if you could help me out here. This is part of my term project for school. Thanx. Either information, or a place where I can get information would be greatly appriciated. Thanx again.
The Kid
I don''''t know what the future holds, but I know who holds the future.