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Suggestion for choosing challenges

Started by lawnjelly Sep 19, 2018 at 10:08 AM 16 replies 5k views
Original Post
lawnjelly
lawnjelly

After only Rutin did the baseball challenge, and the difficulty of coming up with ideas that will appeal to all, could it be an idea for us to use a crowd based system for deciding between challenge topics? How would it sound if either the organiser (or the group members) brainstormed a bunch of suggestions, and we used a poll to decide on the most popular choice? That way we could get as many as possible of us to have a go.

Thoughts? :)

khawk

This is what I'd like to do.

So, let's see the suggestions for the next challenge!

Admin for GameDev.net.
Rutin
Rutin
12 minutes ago, khawk said:

This is what I'd like to do.

So, let's see the suggestions for the next challenge!

I have a few ideas, but what will the time-lines be for completion? I don't want to recommend something that I know cannot be completed if there isn't enough time. :)

One suggestion I had, and I can get into more detail if it's of interest, is to create a basic 3D maze where the player travels through and fights monsters while collecting equipment and items as they journey to the exit. This will also be an RPG so levels will go up, as well as stats and abilities. Enemies can either spawn through RNG with battle events, or they can be free moving with real-time combat or turn based once interaction has occurred.

Programmer and 3D Artist
lawnjelly
lawnjelly

Oo I have a bunch of suggestions, maybe too many, I will think of more later: :)

  • Hamster danceoff (well could be any animals, you would load in a music file to play and have to press keys to move your hamsters dancemoves in time, maybe 2 player)
  • Squirrel racing (or some other animal)
  • Sheep herding
  • Michael Phelp's shark racing
  • chess
  • frogger
  • pool
  • 2d/3d bomber game, bomb enemy bases before being blown up by enemy fire
  • scrabble
  • worms
  • text adventure (graphics allowed for locations but must be text based)
JoeJ
JoeJ

I want Doom :D

NubDevice
NubDevice

Oh, this is still cool. Seems sane to stick with the Atari 2600 game list as a base plus the above, gives more than enough poll options. Still, something feels missing, something that brings artists, sound wizards and coders together for these short term runs. Some sort of mechanism that allows asset insertion into a grab bag as perhaps a side activity while contestants were banging out code. On the flip side, a challenge related asset request path to the community with the thought that non contestants were interested in a form of participation.

Dev careful. Pixel on board.
Buckle up. Everything will be revealed.
kseh
kseh

I wanted to make sure I have time before suggesting it (still not sure). But since this challenges thing started, I wanted to suggest a game where the objective is world domination. Provide a map of some kind (procedural or pregenerated) and the player is to take complete control.

khawk
5 hours ago, Rutin said:

what will the time-lines be for completion?

We can vary the time based on the theme. I know some themes are bigger than others.

So maybe suggested timeframes for suggestions would be helpful too.

Admin for GameDev.net.
DexterZ101
DexterZ101

Love the @GoliathForge Atari list ^_^y so we can port it when Atari VCS ( Atari Box ) comes out Nyaha : - D

EDIT : Atari Adventure Challenge ; yeah before Lara was born we have Harry : - D

1. Pitfall
2. Jungle Hunt
3. Mountain King

lawnjelly
lawnjelly
22 hours ago, GoliathForge said:

Oh, this is still cool. Seems sane to stick with the Atari 2600 game list as a base plus the above, gives more than enough poll options. Still, something feels missing, something that brings artists, sound wizards and coders together for these short term runs. Some sort of mechanism that allows asset insertion into a grab bag as perhaps a side activity while contestants were banging out code. On the flip side, a challenge related asset request path to the community with the thought that non contestants were interested in a form of participation.

I know I put in far too many suggestions but the Atari list is a long list!! :) We might need a special polling system to allow us each multiple votes otherwise we will end up with just a few games with 1 vote each, I hope the forum supports this lol. And maybe 2 rounds of voting.

Good idea about artists and assets. A global grab bag of assets would be fun, especially if there were not enough artists to e.g. randomly assign artist to a programmer. Might need some kind of pre-agreement for the programmer to be able to distribute the game, like they were licensed as free as long as credit given, one of the creative commons licenses.

NubDevice
NubDevice

There's quite a bit of complication in the grab bag idea for certain. I feel it would be a lot to ask from the web gurus here to implement. If this direction was desired, the community would have to self manage until site functionality could trickle in based on what worked.

Or so I would imagine.

back on topic, I for one am still curious for other challenge ideas even if they seem way out there or weird to broaden this discussion.

Dev careful. Pixel on board.
Buckle up. Everything will be revealed.
Rutin
Rutin

I was thinking there could be an approved challenge queue list and every challenge a random item is picked and removed from the queue. This would eliminate the problem with voting and either having a tie or everyone voting for their own idea, otherwise maybe only allow two ideas per vote, and increase that amount as more people jump on board.

Programmer and 3D Artist
JoeJ
JoeJ
1 hour ago, lawnjelly said:

We might need a special polling system to allow us each multiple votes otherwise we will end up with just a few games with 1 vote each, I hope the forum supports this lol. And maybe 2 rounds of voting.

The need to join the group is also an obstacle. It took me some time to figure out why i was unable to reply here.

(Also i did not notice a new baseball challange at all just by looking at the front page and 'unread content' which is what i usually do.)

lawnjelly
lawnjelly
18 minutes ago, Rutin said:

I was thinking there could be an approved challenge queue list and every challenge a random item is picked and removed from the queue. This would eliminate the problem with voting and either having a tie or everyone voting for their own idea, otherwise maybe only allow two ideas per vote, and increase that amount as more people jump on board.

I wonder whether having a random item from approved list might take some of the potential fun out of choosing challenges? I'm sure a voting system could be figured out. If there was a large choice at the start, say 20 choices, each voter could maybe have a vote worth 5, 4, 3, 2 and 1, and assign them to their favourites in order. Then the winning challenge would need at least 2 people to have given it a vote, or there could be a second stage as tiebreaker.

We could if necessary even do the voting manually, like the eurovision song contest! :)

Rutin
Rutin
5 minutes ago, lawnjelly said:

I wonder whether having a random item from approved list might take some of the potential fun out of choosing challenges? I'm sure a voting system could be figured out. If there was a large choice at the start, say 20 choices, each voter could maybe have a vote worth 5, 4, 3, 2 and 1, and assign them to their favourites in order. Then the winning challenge would need at least 2 people to have given it a vote, or there could be a second stage as tiebreaker.

We could if necessary even do the voting manually, like the eurovision song contest! :)

Whatever system goes in place is fine by me because at the end of the day I'm just wanting to make a small game within a short period of time, no matter the game choice. :)

Programmer and 3D Artist
NubDevice
NubDevice
1 minute ago, lawnjelly said:

a random item from approved list

is a cheat or pre make deterrent as to not nullify the challenge duration contract. :D lol... I would argue that the list should be quite large and one new one pushed for every one poped. That could add new flavor to potentials and still keep it a mystery.

3 minutes ago, Rutin said:

no matter the game choice. :)

Epic Ninja Coder.

Dev careful. Pixel on board.
Buckle up. Everything will be revealed.
Vilem Otte
Vilem Otte
On 9/23/2018 at 3:05 AM, JoeJ said:

The need to join the group is also an obstacle. It took me some time to figure out why i was unable to reply here.

I'd vote for challenges being show on front page/index, although I have no idea how hard it would be for administrators.

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