Original Post
Hello!
I'm new here, first post actually, but I'm really not into advanced programming. I've just been wondering about this thing.
If you want to use a 2d engine to program a world seen from a slight angle from above, how do you make it look realistic and not flat? Is it all up to the artists? Second, if you want a building in this world, which is possible to enter, how do you program so that the engine knows that the character is between the walls.
I hope you understand what I'm asking!
have a nice day!
/Kinten
Edited by - Kinten on December 6, 2001 11:20:03 AM
Edited by - Kinten on December 6, 2001 11:20:32 AM