Hi guys, I'm a little nervous about this interview that I'm about to go for next week, and I'm planning questions to ask to the employer. I'm not sure if those questions are spot on or offensive?
While watching how the game works online, I came up with a few questions:
- I can see that drawing a line from ship to landing spot was done using a line renderer component, but did you also use a Navigation component to make the ships follow the line to the landing spot?
- I've also noticed that the line drawn gradually changes to their respective colors. Is there some error checking that happens during that time frame to make sure the color of the ship matches the color of the landing spot?
I'm applying for LootKit Studios interview, and they have this game already established for the PC called Cosmic Control. They are looking for an Unity developer. I'm trying to ask questions regarding how their game works. Would it back fire on me in some way or does it show that I'm interested in the project?