This guy asked why Ray Tracing was so slow. Bacterius explains the problem succinctly and then goes on to explain how to fix the problem. He even gave a time-frame for when the solution he proposed would take to come out. Low and behold, he was spot on.
This probably breaks a ton of rules but this guy deserves the credit.
https://www.gamedev.net/forums/topic/635956-why-is-ray-tracing-slow/