Original Post
Hi,
I am writing a simple ray tracer and I heard that ray tracing in general is very slow. I don't know advance ray tracing techniques, so I don't know what makes it slow? E.g for full HD just need 1920 x 1080 = 2.073.600 rays.
In my rough guess, is the collision detection between rays and objects the most heavy work in ray tracing?
Regards
I am writing a simple ray tracer and I heard that ray tracing in general is very slow. I don't know advance ray tracing techniques, so I don't know what makes it slow? E.g for full HD just need 1920 x 1080 = 2.073.600 rays.
In my rough guess, is the collision detection between rays and objects the most heavy work in ray tracing?
Regards