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Matali Physics 4.7 Supports Universal Windows Platform on Xbox One

Started by komires May 2, 2019 at 6:57 PM 0 replies 2.2k views
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komires
komires

We are pleased to announce the release of Matali Physics 4.7. The latest version introduces:

  • Comprehensive support for Universal Windows Platform on Xbox One including: DirectX 12 games, DirectX 11 games, DirectX 11 apps, Xbox One gamepad, rendering at 4K.The latest version allows Matali Physics SDK users to create advanced, high-performance, physics-based DirectX 12 or DirectX 11 games as well as DirectX 11 applications for Xbox One;
  • Comprehensive support for Visual Studio 2019;
  • Other improvements and fixes which complete list is available on the History webpage.

What is Matali Physics?

Matali Physics is an advanced, multi-platform, high-performance 3d physics engine intended for games, virtual reality and physics-based simulations. Matali Physics with add-ons forms physics environment which provides complex physical simulation and physics-based modeling of objects both real and imagined.

Main benefits of using Matali Physics:

  • Stable, high-performance solution supplied together with the rich set of add-ons for all major mobile and desktop platforms (both 32 and 64 bit)
  • Advanced samples ready to use in your own games
  • New features on request
  • Dedicated technical support
  • Regular updates and fixes

dx12.jpg

You can find out more information on the engine home page.


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