Original Post
Hey, I'm new to Unreal and game development in general. I was opening up the materials editor for the first time and messing around when I found out that Unreal doesn't support tiff files. All of my texture maps are tiff files. Could someone help me by telling which alternative file type that works with Unreal is best for each the following, because I have no clue.
Albedo
Normal
Roughness
Metallic
Height
Ambient Occlusion
Alpha
Anisotropy Angle
Thanks