What are some good formats/apps for designing a 3D game?
Game developing
Do you mean for programming a game? Moving this to the appropriate forum.
Yes, sorry about that. Do you have any ideas?
Are there any particular languages you'd like to use or platforms you want to target?
Preferable english for right now.
3 minutes ago, ancientwarfare123 said:Preferable english for right now.
Not sure if this is meant to be funny...
If not, you should start learning a programming language before even considering making a 3d game.
No, wasnt joking, but personally, Python is my number one language for programming, so what are some sites that I can learn python?
50 minutes ago, ancientwarfare123 said:Preferable english for right now.
Sorry for being unclear - I meant programming language.
QuotePython is my number one language for programming, so what are some sites that I can learn python?
The second part of the above sentence suggests you don't know Python yet. If that's the case, is there any particular reason it's your number one choice?
I actually have a small amount of programming experience in python, because I took a class on programming, but again, very small amount of experience, it is also the only programming language that I know, so thats why its my number one, because its my only one I know.
Python is a scripting language, which means it is "slow". So depending on your goals, this might be a reason to learn another language instead. From what I read here at the forums, you should probably learn C# and as soon as you get used to it, start using Unity as a game engine/framework. C++ with Unreal engine is the other popular option, but a bit harder to learn, because C++ is not really beginner-friendly.
Welcome !
You could also start with a game engine to make oneself known with the concepts. Godot has a python-esque scripting language (search "godot game engine"), Unity uses C#, and there are others. All offer a plethora of learning stuff and tutorials.
If you want to continue using Python then pick up Panda3D.
https://www.panda3d.org/manual/?title=General_Preparation
Anything you learn is transferable in some way so keep that in mind when you decide to move over to either another language and or engine. At this stage it is extremely important to pick something and stick it out.
Best of luck!
Attila Toth makes good tutorials about game programming in Python: https://www.youtube.com/channel/UC4L3JyeL7TXQM1f3yD6iVQQ/videos
Does anyone want to create a team to work on this?
29 minutes ago, ancientwarfare123 said:Does anyone want to create a team to work on this?
I would suggest making a new thread here: https://www.gamedev.net/forums/forum/29-hobby-project-classifieds/
You'll want to indicate what you're looking for in potential team members. If you're looking for a group of people to learn with you'll want to indicate that because if it's for a project you need to have a lot of details and some form of a plan to potentially garner interest from people reading your thread.
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