Skip to main content
GameDev.net gamedev.net
🔒 Locked

Game developing

Started by ancientwarfare123 Sep 2, 2019 at 11:56 PM 14 replies 5.2k views
Tom Sloper
Tom Sloper

Do you mean for programming a game? Moving this to the appropriate forum.

-- Tom Sloper    --      sloperama.com
Zakwayda
Zakwayda

Are there any particular languages you'd like to use or platforms you want to target?

DerTroll
DerTroll
3 minutes ago, ancientwarfare123 said:

Preferable english for right now.

Not sure if this is meant to be funny...

If not, you should start learning a programming language before even considering making a 3d game.

ancientwarfare123
ancientwarfare123

No, wasnt joking, but personally, Python is my number one language for programming, so what are some sites that I can learn python?

Zakwayda
Zakwayda
50 minutes ago, ancientwarfare123 said:

Preferable english for right now.

Sorry for being unclear - I meant programming language.

Quote

Python is my number one language for programming, so what are some sites that I can learn python?

The second part of the above sentence suggests you don't know Python yet. If that's the case, is there any particular reason it's your number one choice?

ancientwarfare123
ancientwarfare123

I actually have a small amount of programming experience in python, because I took a class on programming, but again, very small amount of experience, it is also the only programming language that I know, so thats why its my number one, because its my only one I know.

DerTroll
DerTroll

Python is a scripting language, which means it is "slow". So depending on your goals, this might be a reason to learn another language instead. From what I read here at the forums, you should probably learn C# and as soon as you get used to it, start using Unity as a game engine/framework. C++ with Unreal engine is the other popular option, but a bit harder to learn, because C++ is not really beginner-friendly.

Green_Baron
Green_Baron

Welcome !

You could also start with a game engine to make oneself known with the concepts. Godot has a python-esque scripting language (search "godot game engine"), Unity uses C#, and there are others. All offer a plethora of learning stuff and tutorials.

Rutin
Rutin

If you want to continue using Python then pick up Panda3D.

https://www.panda3d.org/

https://www.panda3d.org/manual/?title=General_Preparation

Anything you learn is transferable in some way so keep that in mind when you decide to move over to either another language and or engine. At this stage it is extremely important to pick something and stick it out.


Best of luck!

Programmer and 3D Artist
Rutin
Rutin
29 minutes ago, ancientwarfare123 said:

Does anyone want to create a team to work on this?

I would suggest making a new thread here: https://www.gamedev.net/forums/forum/29-hobby-project-classifieds/

You'll want to indicate what you're looking for in potential team members. If you're looking for a group of people to learn with you'll want to indicate that because if it's for a project you need to have a lot of details and some form of a plan to potentially garner interest from people reading your thread.

Programmer and 3D Artist

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.