Original Post
I''m creating a game using DirectX 8 and I am trying to get it to run on different machines. It will run on my PIII machine but when I try it on a PII or a Celeron machine the program crashes during initialization. I''ve tracked the problem down to the LPDIRECT3D8->CreateDevice() call. Like I said before it will work on one machine but not others. If anyone has any ideas as to why or how to fix the problem please let me know.
kitawolf