Hello, I am really New when it comes to Unity. I want to create My own Five Nights at Freddy's Fan-game where you play as an animatronic as you protect the night guard from the other, not-so-nice robots. I wanted to start off the project by using the 3rd person animations from Unity's 3rd person controller package and replace the model with a model of my own. The animatronic Model I made is split up into different smaller meshes that the rig holds together (As shown in the image above). I followed this tutorial https://www.youtube.com/watch?v=zBTcyiktKc8 and I somehow messed up. The Model I made disappears when the controller is set to unity's Starter controller that came with the package, but when it's not selected, the model is stuck in T Pose (What the image shows above), but I can still move around with WASD controls. How an I get this model to animate using unity's animations?
How can I fix this? Is my problem making the model into separate parts and meshes? This problem is really getting at my nerves.