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Let's take the green and red tiles. How many pixels is the latter moved from the former? (Both in x and y direction, horizontal and vertical thus, as the diagonal patterns of the isometric shape is an illusion that the computer doesn't know about.)
If I wanted to add another tile right-and-below the red tile, how many pixels would that new tile move relative to the red tile? How many pixels relative to the green tile? Can you predict the shift for the 4th tile?
LorenzoGatti said: If you mean Microsoft Paint, as of Windows 10 you can't: only opaque colours are supported.
Windows 11 Paint still treats white as transparent if you select transparency while pasting in Paint. But that doesn't mean an image created in Paint will have transparency when used as a game asset.
pbivens67 said: is there any way I can get transparency in my game sprites.
Since apparently the Windows software is still in the dark about transparency in images, you either have to find an image tool that does know about it, or you can write a program for it.