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143 items across game development

143 results

Blog

OpenGL grass on a bigger landscape

Just sharing current state of my work before trying to improve water and trying to manage large amount of trees.

buzzelliart ·
terrain generation procedural generation 3dprocedural OpenGL modernopengl +3
Blog

Dynamically Repositioned UI, now in ToyMaker

I thought making simple resizable UI layouts for ToyMaker would be easy, after implementing 3D graphics and physics. Apparently not.Here's what I've been working on the past week or two. …

raynmetal ·
ui game engine OpenGL SDL C++
Blog

Rasterizer Project - Part: BASIC_END

Hello folks lets continue working on this rasterizer, lets get the rasterization going and then were putting this project on hold for a while. I will be making the DoingOpenGL …

NoticeSmeh ·
C++ Graphics Programming rasterizer Lightning math
Forum Topic

i built a cross platform fiber jobs system library

https://github.com/jay403894-bit/JLib-Scheduler/needs testers on different platforms and benchmark numbers from different machines

jay403 ·
job system fibers multithreading scheduler C++
Forum Topic

Help writing a paper

I wrote a paper, with the help of Claude, to describe a useful way to look at time dilation. It all basically boils down to the interruption of a process …

taby ·
C++ AI gravitation kinematics
Tutorial

Beginner Graphics Programming Study Guide

This is a roadmap for learning the basics of graphics programming on one's own, from free online resources. Introduction About This is a roadmap for learning basic graphics programming on …

raynmetal ·
computer graphics Shaders linear algebra Quaternions C++ +6
Forum Post

Reply in: I need help with my creature simulation game!

Matt_dev wrote: Interesting problem. I'd probably handle this by letting motives drive utility scores rather than having separate behavior priorities, so behaviors are selected dynamically based on the creature's current …

Unity Source Code ·
Pathfinding AI Behavior simulation C++

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