Hi,
So, over the past few years, interest for real time strategy has seemingly returned. Not just in the player community, but in the AAA and indie devs. however, I've NOTICED A STRANGE CONTRADICTION.
There are more and more tutorials FOR HOW TO MAKE RTS, but ONLY A FEW RTS GAMES IN DEVELOPMENT.
WHAT IS GOING ON HERE?
Why this contradiction?
anyone got any insight?