I have some inspiration for an arena game mode for Sword & Shield gameplay that I have never seen done. Naturally, Chivalry would seem like the best engine to mod on top of. Alas, I have no experience with the engine.
I am an experienced developer and, with time, I'm sure I could code my own game. I have simply been weighing what is the best path. I have no experience with net code and running game servers, so this would be an extreme gap in my experience.
This PvP mode would rely on procedurally generated maps. In prototyping some ideas, this procedural generation is limited to fitting together prefabs in different arrangements. So there would need to be good support for this. In addition, there would be a need to give users magical abilities.
Would others suggest I build the game on the Chivalry engine, or is there another Sword & Shield engine that supports heavy modification?
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New Arena Game Mode for Sword & Shield Gameplay
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