Hey everyone,
I've been working on a zero-dependency C++20 physics engine and I'm selling the full source code as a one-time purchase — no subscriptions, no royalties
The main differentiator is determinism — it's built around bitwise-reproducible simulation with state hashing and replay verification baked in from the start. If you're doing rollback networking or need to verify sim state across clients, this is designed for exactly that.
What's included:
- Full C++20 source, clean C API surface
- Rigid body (6DOF), XPBD cloth/rope, SPH fluids (8192 particles), fracture, N-body orbitals
- CI-verified across Windows, Linux, macOS
- Determinism proof logs and benchmark baselines
- Bindings for Python, C#, Rust, JS/WASM, Lua (C API is primary)
It's sold as-is — no support contract, aimed at engineers who want a foundation they fully own without third-party lock-in.
Link: https://bearpackonline.gumroad.com/l/szlvvo
Happy to answer technical questions here.