Hey everyone,
I’m building URoom, a room-based video community platform, and I’m trying to understand if it could be useful for indie game developers.
The idea is that a developer could create a dedicated room for their game and use it as a public hub for:
devlog videos
trailers and gameplay clips
update videos
archived progress
community discussion through room chat
a simple shareable page for people following the project
Instead of having everything scattered across YouTube, Twitter/X, Discord, Reddit, and forum posts, the game would have one room where its video history and community can live together.
Example:
https://uroom.co
I’m still building and improving it, so I’m looking for feedback from developers:
Would this be useful for your game project?
What would it need before you’d consider using something like this?
