Hi everyone,
I’ve been working on a 3D action RPG called Project Nexus Runner, built with Godot, and I’ve recently released the first public community build.
The current version is v2.4.0 and includes 12 playable portals divided across 3 different regions, with different enemies, minibosses, bosses, progression and platforming challenges.

Some of the current features include:
• 12 playable worlds / portals
• 3 regions with different enemy families
• Sword combat, combos and Dash mechanics
• Nexus abilities and Perfect Dash
• Minibosses, Elite enemies and Boss fights
• Leveling, XP and progression
• NEX currency and permanent upgrades
• Nexus hub and upgrade shop
• Checkpoints, collectibles and secrets
• Moving platforms, hazards and exploration
• Rankings and completion statistics
• Persistent save system
The game is currently in Spanish, but I’m already working on English support for a future update.
At this stage I’m mainly looking for people willing to play through the game and give me feedback on:
• Combat and controls
• Difficulty progression
• Level design
• Performance
• Bugs or unexpected behavior
• Anything that feels confusing or could be improved
There’s also a challenge for anyone who wants to give it a serious try:
Can you complete all 12 portals?
If you manage to reach the end, I’d love to know your final level, ranks, times, or see a screenshot of your progress.
Platform: Windows 64-bit
Current version: v2.4.0
Engine: Godot
More information, screenshots and download:
Any feedback is appreciated. I’ll be continuing to improve the game based on testing and community feedback.