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Project Nexus Runner v2.4.0 - 3D Action RPG made with Godot, looking for playtesters

Started by GamerCreador Sep 20 at 7:28 PM 0 replies 75+ views
Original Post
GamerCreador
GamerCreador

Hi everyone,

I’ve been working on a 3D action RPG called Project Nexus Runner, built with Godot, and I’ve recently released the first public community build.

The current version is v2.4.0 and includes 12 playable portals divided across 3 different regions, with different enemies, minibosses, bosses, progression and platforming challenges.

Some of the current features include:

• 12 playable worlds / portals
• 3 regions with different enemy families
• Sword combat, combos and Dash mechanics
• Nexus abilities and Perfect Dash
• Minibosses, Elite enemies and Boss fights
• Leveling, XP and progression
• NEX currency and permanent upgrades
• Nexus hub and upgrade shop
• Checkpoints, collectibles and secrets
• Moving platforms, hazards and exploration
• Rankings and completion statistics
• Persistent save system

The game is currently in Spanish, but I’m already working on English support for a future update.

At this stage I’m mainly looking for people willing to play through the game and give me feedback on:

• Combat and controls
• Difficulty progression
• Level design
• Performance
• Bugs or unexpected behavior
• Anything that feels confusing or could be improved

There’s also a challenge for anyone who wants to give it a serious try:

Can you complete all 12 portals?

If you manage to reach the end, I’d love to know your final level, ranks, times, or see a screenshot of your progress.

Platform: Windows 64-bit
Current version: v2.4.0
Engine: Godot

More information, screenshots and download:

https://gamercreador.com/threads/project-nexus-runner-v2-4-0-para-windows-puedes-completar-los-12-portales.4817/

Any feedback is appreciated. I’ll be continuing to improve the game based on testing and community feedback.

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