Hi! I’ve been working on Contrail: Airline Sim, a single-player airline management game that started as something I really wanted to play myself.
There’s already a playable build with flight scheduling, fleet management, cabin design, connecting passengers, airport operations, maintenance and AI airlines. Scheduling and cabin design are two parts I’ve put a lot of thought into.
I’ve been working on it mostly by myself, and I’d love to find someone to make it with, rather than someone to work for me. I’m looking for a long-term collaborator who likes management games and wants to bring their own ideas to the project, not just follow a list of tasks.
You might be interested in UI/UX, 2D art, programming, game design, or some combination of those. I’m keeping this open because I care more about finding someone whose interests and skills complement mine than I do about filling a particular role. Aviation knowledge is welcome but not necessary.
I’d love for us to discuss ideas, disagree, experiment and shape the game together.
The plan is a commercial Steam release. Before starting work together, we’d agree on responsibilities, credit, ownership and financial arrangements, so we’re both clear on how the collaboration would work.
I’d be happy to share a playable build so you can see whether this is something you’d actually enjoy being part of. You can reply here or message me with a little about yourself, what you like to make and what you find interesting about the project.