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[Tool] LocaleLedger Pro — offline game localisation QA, with a free checker

Started by dens786.2 Oct 4 at 1:54 PM 1 replies 150+ views
Original Post
dens786.2
dens786.2

A translation table can be fully populated and still contain release issues. In the bundled synthetic example, Welcome, {player}! becomes Willkommen!, losing the runtime placeholder. A French health string keeps only one of two %d tokens. Meanwhile, changing Shop to Item shop leaves the French and German targets unchanged.

LocaleLedger Pro checks those structural risks before you import strings into your game:

  • Missing translations, duplicate keys and basic placeholder mismatches.

  • Previous/current release comparison, including possibly stale targets after a source edit.

  • JSON/CSV issue reports and a pseudolocalised test CSV with +35% expansion.

  • An offline browser tool, plus a dependency-free Node.js CLI for build checks.

It accepts wide UTF-8 CSV/TSV and locale-root JSON. It works on exported tables rather than connecting to a particular game engine. The browser tool makes no external requests and needs no account, API key or installation.

Try the free Lite checker and release checklist first: https://localeledger-qa.mza-als.chatgpt.site

Pro costs $12 USD once, plus applicable taxes: https://densify6.gumroad.com/l/localeledger-pro

The download includes source code, sample tables and a start guide. The illustration shows the bundled synthetic example, not customer data.

Limits: this checks structure, not translation quality or engine behaviour. ICU plural/select messages need format-specific review; a possibly stale flag requests review and does not prove a translation is wrong. Pseudolocalisation is a test aid, not an RTL/font-coverage test.

Disclosure: this is our paid product, built with AI assistance. No affiliation with a game engine is claimed.

Bundled synthetic examples: lost named placeholder, missing printf token, and unchanged target after a source edit.
Riccardo Rivera
Riccardo Rivera

I think you should target localization agencies with your software, not this forum. I am a former translator and localizer but I don't think there are too many of us here. Also, I would not buy a software like this as localization agencies and clients usually provided the system or software to work with.

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