Original Post
I am trying to make sure that the time I am investing in DirectX7 will not be disposed.
The question : is DirectX8 similler to the retained mode or is it more closer to the immediate mode of directX7 ?
Does it follow the general approach of intializing and creating objects, maniuplating camera,mesh, child frame, master seen etc.
Or it follows completly dferent concept.
Thanks
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