Using the M$ .NET environment
Hi guys (and gals..?)
Im interested to know if anyone has tried any game dev work in the Microsoft .NET environment using either VB.NET or C# and DirectX.
I know it is viable, but will bytecode be fast enough, M$ are saying that C# and VB.NET programs will run as fast as their C++ counterparts...
...so does anyone know?
quote:
M$ are saying that C# and VB.NET programs will run as fast as their C++ counterparts...
No they didnt.
As for the rest: http://www.gamedev.net/community/forums/topic.asp?whichpage=1&pagesize=20&topic_id=72174
Fantastic doctrines (like Christianity or Islam or Marxism or Microsoft-bashing) require unanimity of belief. One dissenter casts doubt on the creed of millions. Thus the fear and hate; thus the torture chamber, the iron stake, the gallows, the labor camp, the psychiatric ward - Edward Abbey
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